Case Study: Wellcome Collection
Play to Win or Play to Keep on Playing
Overview: Working to help participants understand what play means to them and how they play
+ Workshop Design
+ Workshop Facilitation
+ Lorem Ipsum
+ Workshop Facilitation
+ Lorem Ipsum
This series of workshops invited participants to explore the relationship between power and play, and to examine how and why they play towards deepening reflexivity.
Case Study: Falmouth University
Flux Olympiad
Overview: Using play to enhance teamwork and develop a creative process and mindset.
In collaboration with Falmouth University, Department of Graphic Design
+ Workshop Design
+ Workshop Facilitation
+ Workshop Facilitation
Working colaboratively with academics at Falmouth, Play-Group devised a 3-day workshop using embodied practices of play including competitive, non-competitive, make-believe, dark, and risky play. Through the process, creative art and design students developed new methods and approaches for creative practice, collaboration, and enhanced idea generation.